
La Noria (2017)
NightWheel Pictures, Short Film
Lighting Artist, Compositor
Software: Maya, Nuke, Arnold
-
Layout lights on different shots
-
Rendering shots using Arnold, Compositing in Nuke
-
Consult with CG Supervisor and Director, and apply feedback to the corresponding scenes

Sunday Morning (2017)
Thesis Project, Short Film
Look Development Artist, Lighting Artist, Compositor
Software: Maya, Mari, Nuke, Zbrush, Photoshop, After Effect, Vray, Xgen, UV Layout, Speed Tree
-
Developed textures in Mari, and generated fur using Xgen
-
Sculpted models in Maya and Zbrush and unfolded UVs in UV Layout
-
Set up lights on different shots
-
Troubleshooting

Coco (2016)
Pixar Animation Studio, Feature Film
Character Shading Technical Director Intern
Software: Katana, Maya, Mari, Photoshop, UV Layout
-
Shade Background character's garments
-
Shade Main character's accessories
-
Consult with lead and directer, and apply feed back to the corresponding assets

Wishing Star (2016)
Personal Project
Character Shading & Grooming Artist, Lighting Artist, Compositor
Software: Maya, Mari, Nuke, Vray, Xgen, UV Layout
-
Developed character shading and grooming to match the concept art
-
Consulted with concept artist and applied feedback to the asset
-
Layout lights on the shot and troubleshoot
-
Rendering shots using Vray, Compositing in Nuke

Wishing Box (2016)
StudioX, Short Film
Shading Artist, Lighting Lead, Compositor
Software: Maya, Nuke, Vray
-
In charge of all the outdoor shots
-
Developed ocean shading in maya
-
Layout lights on different shots
-
Consulted with Director and applied feedback to the corresponding shots

Knob (2015)
StudioX, Short Film
Look Development Artist, Lighting Artist, Compositor
Software: Maya, Mari, Nuke, Vray, UV Layout
-
In charge of shading a main character
-
Layout lights on different shots
-
Rendered shots using Vray, Composited in Nuke
-
Consulted with Director and applied feedback to the corresponding scenes

Grounded (2015)
StudioX, Short Film
Lighting Artist, Compositor
Software: Maya, Nuke, Vray
-
Layout lights on different shots
-
Rendered shots using Vray, Composited in Nuke
-
Consulted with Director and applied feedback to the corresponding shots

Foodie Cat (2015)
StudioX, Short Film
Look Development Artist, Lighting Artist, Compositor
Software: Maya, Mudbox, Nuke, Vray
-
Developed character shading, by referencing concept art
-
Rendered a shot using Vray, Composited in Nuke
-
Consulted with concept artist and producer, and applied feedback to the corresponding assets