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La Noria (2017)

NightWheel Pictures, Short Film
Lighting Artist, Compositor

Software: Maya, Nuke, Arnold

  • Layout lights on different shots

  • Rendering shots using Arnold, Compositing in Nuke

  • Consult with CG Supervisor and Director, and apply feedback to the corresponding scenes

Sunday Morning (2017)

Thesis Project, Short Film
Look Development Artist, Lighting Artist, Compositor

Software: Maya, Mari, Nuke, Zbrush, Photoshop, After Effect, Vray, Xgen, UV Layout, Speed Tree 

  • Developed textures in Mari, and generated fur using Xgen

  • Sculpted models in Maya and Zbrush and unfolded UVs in UV Layout 

  • Set up lights on different shots

  • Troubleshooting 

Coco (2016)

Pixar Animation Studio, Feature Film
Character Shading Technical Director Intern

Software: Katana, Maya, Mari, Photoshop, UV Layout

  • Shade Background character's garments

  • Shade Main character's accessories

  • Consult with lead and directer, and apply feed back to the corresponding assets

Wishing Star (2016)

Personal Project
Character Shading & Grooming Artist, Lighting Artist, Compositor

Software: Maya, Mari, Nuke, Vray, Xgen, UV Layout

  • Developed character shading and grooming to match the concept art

  • Consulted with concept artist and applied feedback to the asset

  • Layout lights on the shot and troubleshoot

  • Rendering shots using Vray, Compositing in Nuke

Wishing Box (2016)

StudioX, Short Film
Shading Artist, Lighting Lead, Compositor

Software: Maya, Nuke, Vray

  • In charge of all the outdoor shots 

  • Developed ocean shading in maya

  • Layout lights on different shots

  • Consulted with Director and applied feedback to the corresponding shots

Knob (2015)

StudioX, Short Film
Look Development Artist, Lighting Artist, Compositor

Software: Maya, Mari, Nuke, Vray, UV Layout

  • In charge of shading a main character

  • Layout lights on different shots

  • Rendered shots using Vray, Composited in Nuke

  • Consulted with Director and applied feedback to the corresponding scenes

Grounded (2015)

StudioX, Short Film
Lighting Artist, Compositor

Software: Maya, Nuke, Vray

  • Layout lights on different shots

  • Rendered shots using Vray, Composited in Nuke

  • Consulted with Director and applied feedback to the corresponding shots

Foodie Cat (2015)

StudioX, Short Film
Look Development Artist, Lighting Artist, Compositor

Software: Maya, Mudbox, Nuke, Vray

  • Developed character shading, by referencing concept art

  • Rendered a shot using Vray, Composited in Nuke

  • Consulted with concept artist and producer, and applied feedback to the corresponding assets

Do not hesitate to contact me to discuss a possible project or learn more about my work.

© 2017 by Chaiwon Kim.

Proudly created with Wix.com

chaiwon.vfx@gmail.com
+1 415-994-7476
Contact
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